On Tuesday, 29 September 2015 at 09:12:11 UTC, Jonathan M Davis wrote:
C++11 and 14 have closed the gap, but the two are still quite distinct. That doesn't necessarily mean that D is better in all cases, but D is definitely not just C++ with a GC.

It isn't "just C++", but D as a language is close enough to be considered a close relative. So if you are used to implementing libraries in C++, the jump to D is not a big jump.

Where D1 was a move towards creating a more constrained environment by adding builtin language features (a design ideal that is closer to where Go is, compared to C++), D2 has been and IMO still is moving towards features being done in libraries much like C++.

There are differences across the board, but they are minor, not major differences. Lambdas are done slightly different, templating is slightly different, traits are done somewhat different, object init is slightly different, exceptions are slightly different, operators are done slightly different, but you can roughly express the same things in roughly the same way with some exceptions.

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