On Tuesday, 27 October 2015 at 20:19:42 UTC, PuglyWUgly wrote:
Why care about this?
Even Rust doesn't try to solve this problem...because it isn't
really a problem in practice.
In c++/rust code you use value/unique types 99.9% of the time,
and reference counting is only for shared/aliased objects.
I agree with your sentiment that local reference counting is
seldom needed, but shared reference counting is needed for shared
cached objects. So shared (atomic) reference counting have a
common and important use case.
Not sure if shared ref counting is addressed here at all though.