On Thu, 2017-01-05 at 22:37 +0000, solidstate1991 via Digitalmars-d wrote: > I'm thinking on possibly implementing a scripting language for my > game engine for general purpose and AI. At one point I was > thinking on making a scripting language based on D with > ECMAScript and Prolog/Planner influences. >
The standard dynamic programming languages (scripting languages are something completely different :-) for this sort of "dynamic stuff inside static stuff" are: – Python – Lua – Lisp Choice tends to be fashion, prejudice, tribe driven. In the end they can all work fine and do the job required. -- Russel. ============================================================================= Dr Russel Winder t: +44 20 7585 2200 voip: sip:[email protected] 41 Buckmaster Road m: +44 7770 465 077 xmpp: [email protected] London SW11 1EN, UK w: www.russel.org.uk skype: russel_winder
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