On Monday, 8 May 2017 at 19:14:16 UTC, Meta wrote:
On Monday, 8 May 2017 at 19:11:03 UTC, Ethan Watson wrote:
You know, unless you want to try making a 45
gigabyte executable for current Playstation/Xbox games.
Is this why most console games that get ported to PC are
massive? GTA V on PC, for example, was 100GB, while Skyrim was
around 8GB.
Skyrim was that size on release because the console version had
to fit on a DVD for the xbox 360 version, plus they made almost
no changes to the PC version of the game. GTA V however, was
released several months after the console release and had larger
textures and uncompressed audio.