On Wednesday, 27 September 2017 at 20:03:27 UTC, Gheorghe Gabriel wrote:
Hi,

I have a 3D scene editor.
I need my scripts to be dynamically loaded in the scene.
In c# or java I can use reflections to do that.
How can I do that with D?
I know that std.traits only works in compile time.
Please, help me

Gabriel

I've used a reflection library called witchcraft which might be helpful to you. For script execution, I like LuaD, might be worth checking out also.

Jordan

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