Hi, I have a 3D scene editor. I need my scripts to be dynamically loaded in the scene. In c# or java I can use reflections to do that. How can I do that with D? I know that std.traits only works in compile time. Please, help meGabriel
I've used a reflection library called witchcraft which might be helpful to you. For script execution, I like LuaD, might be worth checking out also.
Jordan
