On Mon, 16 Aug 2010 09:40:15 -0500, bearophile <[email protected]> wrote:

This shows many pitfalls regarding conversion of 32 bit code to 64, some of them are relevant for D code too:
http://www.gamedev.net/reference/articles/article2767.asp

Thanks for sharing this article bearophile. It's actually pretty good and comprehensive.


--
Yao G.

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