"Jacob Carlborg" <[email protected]> wrote in message news:[email protected]... > On 2011-01-02 05:13, Nick Sabalausky wrote: >> "Robert Clipsham"<[email protected]> wrote in message >> news:[email protected]... >>> Having seen a post by Peter Alexander (in Re: D for game development), >>> mentioning some of the issues he's hit I thought I'd post this. I've >>> been >>> in his shoes (every other time I use D it seems), and feel I should >>> ask - >>> who here uses D, and to what extent? >>> >>> I'm mostly interested in those of you with 1000 Line plus projects in D, >>> as that's when I've found I start hitting issues. >>> >>> Just to clarify, for those D purists among you... I'm not trolling, just >>> curious (I wouldn't normally have asked, but now I know I'm not paranoid >>> and the only one having problems, I thought I'd ask). >>> >> >> For a number a years, I've been using D for almost anything where I feel >> I >> really have a choice. >> >> I have been doing a lot of web work in Haxe (PHP and Flash), but it's my >> intent to migrate over to D. The two main things holding me back on that >> are >> the lack of a real comprehensive web-oriented library/framework that's >> comparable to Haxe's Igniter (or Python's Django), and the inability to >> compile D code down to PHP or Flash so I won't have to worry about any >> servers that I might not be about to do custom CGI on (this issue I >> intend >> to remedy with my still-embryonic Dax: www.dsource.org/projects/dax -- >> Speaking of which, what's happened to DDMD? The main guys behind it >> haven't >> had made any updates in quite awhile. Just got busy with other things?). >> >> I've switched from D1/Tango to D2/Phobos fairly recently, and I haven't >> really had too much trouble with bugs or incomplete implementations, >> probably due in big part to not using too much of the more cutting-edge >> stuff. There have been some pains from bugs or unimplemented stuff, but >> it's >> always been far better than using a language that's mediocre to begin >> with. >> >> I have been avoiding doing GUI work because I'm not quite sure how far >> along >> QtD is, and the other D GUI libs aren't really suitable for me various >> reasons. > > I've may have asked this before but how what about DWT? I see now that > you've switch to D2 but when you used D1. >
I looked into it at one point when I was using D1. It seemed promising but at the time there were still some bugs or something (don't remember exactly) that needed to be worked out (and I was busy with other things anyway). I'm sure that's probably all fixed by now though.
