On 6/19/11 6:20 PM, dsimcha wrote:
My other concern is that giving RegionAllocator reference semantics would, IIUC, require an allocation to allocate a RegionAllocator. Since TempAlloc is designed to avoid global GC locks/world stopping like the plauge, this is obviously bad.
I am hoping we can arrange things such that a RegionAllocator created from scratch initializes a new frame, whereas subsequent copies of it use that same frame. Would that work?
Andrei
