On 6/19/11 6:20 PM, dsimcha wrote:
My other concern is that giving RegionAllocator reference semantics
would, IIUC, require an allocation to allocate a RegionAllocator. Since
TempAlloc is designed to avoid global GC locks/world stopping like the
plauge, this is obviously bad.

I am hoping we can arrange things such that a RegionAllocator created from scratch initializes a new frame, whereas subsequent copies of it use that same frame. Would that work?

Andrei

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