Andrei: > dsimcha: > > My other concern is that giving RegionAllocator reference semantics > > would, IIUC, require an allocation to allocate a RegionAllocator. Since > > TempAlloc is designed to avoid global GC locks/world stopping like the > > plauge, this is obviously bad. > > I was actually glad of that particular outcome...
I suggest to think about it three times before giving FrameAlloc reference semantics. I'd even like a variant of Appender without reference semantics. Bye, bearophile
