Kenji Hara has created a very nice pull request that implements a first step of 
good tuple unpacking syntax for D, that is waiting for review and eventual 
improvements.

Walter has said (here: http://d.puremagic.com/issues/show_bug.cgi?id=6365#c26 ) 
that "We should step back and figure out what we want to do with tuples in the 
much more general case", this means he wants D tuples to be well thought-out to 
avoid future troubles, and I agree on this. So here here are my thoughts about 
one thing (probably the only one) that I don't like about Kenji Hara proposal.

Currently this D code compiles and works, and I think it's bad/broken/ugly 
(http://d.puremagic.com/issues/show_bug.cgi?id=6367 ):


import std.typetuple;
void main() {
    TypeTuple!(int, int) f = 10;
    assert(f[0] == 10);
    assert(f[1] == 10);
}


I think that this broken/bad behaviour is currently present in the proposed 
tuple unpacking syntax too:
https://github.com/9rnsr/dmd/commit/0d05ce48ffe4e74f2d1ef04e1e6692a59d9ddb44

46 +    auto (i, j) = 10;
47 +    assert(i == 10);
48 +    assert(j == 10);


This goes against any implementation of tuples I have seen in all other 
languages, it's generally not useful, and I think it's going to cause troubles 
too. So I suggest to not carry this broken/bad behaviour of typetuples to 
tuples too.

And I question this design for typetuples too. Is it a good design? I don't 
think so, I'd like to see it removed/disallowed for typetuples too (for 
uniformity with tuples too).

And if you want to answer something about static arrays:
int[2] a;
a = 5;

I question that syntax too, elsewhere I have asked that to become a syntax 
error, and accept only a slice assignment syntax, more uniform with all other 
vector operations:
int[2] a;
a[] = 5;

Bye,
bearophile

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