On Apr 19, 2012, at 3:20 PM, Nick Sabalausky wrote: > "H. S. Teoh" <[email protected]> wrote in message > news:[email protected]... > >> But IMAO, indie gaming is where it's at these days. True creativity has >> left commercial games since id's DOOM days. >> > > Yea, pretty much. With a few exceptions (Splinter Cell 1 though...3 or 4, > and some Japanese stuff), I see the mainstream industry as mostly a > "Pixar-wannabe high-def-animation factory" these days. They don't care about > gameplay anymore, just storytelling, animation and emulating Hollywood.
I've switched from calling those games to calling them interactive cinematic experiences. Some are actually enjoyable from a story perspective, but overall I think they're an evolutionary dead end for the game industry.
