On Apr 19, 2012, at 3:20 PM, Nick Sabalausky wrote:

> "H. S. Teoh" <[email protected]> wrote in message 
> news:[email protected]...
> 
>> But IMAO, indie gaming is where it's at these days. True creativity has
>> left commercial games since id's DOOM days.
>> 
> 
> Yea, pretty much. With a few exceptions (Splinter Cell 1 though...3 or 4, 
> and some Japanese stuff), I see the mainstream industry as mostly a 
> "Pixar-wannabe high-def-animation factory" these days. They don't care about 
> gameplay anymore, just storytelling, animation and emulating Hollywood.

I've switched from calling those games to calling them interactive cinematic 
experiences.  Some are actually enjoyable from a story perspective, but overall 
I think they're an evolutionary dead end for the game industry.

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