Quoting Ville Syrj?l? ([EMAIL PROTECTED]): > > > Unfortunately this doesn't help as much as I'd like. Flip() waits > > > for the > > > card to become idle before flipping > > > > What do you mean "idle"? Is there a good reason to wait for it to be > > idle? > > We wait for the drawing engine to finish whatever it was doing and also > wait for the bfifo to drain. Most register writes and all framebuffer > writes go through this fifo. If we don't wait the card may still be > drawing to the new front buffer.
But in case of mplayer it's unnecessary, because mplayer is only doing a memcpy to the buffer, no acceleration is used on it. But I also think that it won't cause problems under normal circumstances. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" Convergence GmbH -- Info: To unsubscribe send a mail to [EMAIL PROTECTED] with "unsubscribe directfb-dev" as subject.
