Quoting Oliver Schwartz ([EMAIL PROTECTED]): > Hi, > > my name is Oliver Schwartz, I'm the maintainer of a number of graphic > drivers for the XBox-Linux project (http://xbox-linux.sourceforge.net > ). > > I've added support for video overlays for NVidia chipsets in DirectFB. > The driver is still in it's early stage and not very well tested. It > is proven to work for DVD playback via mplayer on XBox. Although I've > only run it on XBox it should work on any other NVidia card as well > (with a small modification, see below).
[...] > The driver contains a XBox specific register setting which is > necessary because of the shared memory architecture on XBox. For > plain NVidia graphics adapter you need to change line 618ff of > nvidia_overlay.c (uncomment line 618, comment out line 620). This > will hopefully be unneccessary once the xbox can be identified by the > driver. This is great. The YUV conversion should be moved to the software driver, but it's a bit more complicated there. However, I will commit your patch to CVS as a well working initial version. But we need to add an XBox detection, or at least an option. And thanks for the fix to the surface manager, this bug has been workarounded in CVS by disabling the feature, I will reenable it ;) Are you interested in implementing acceleration for alpha blended blits etc.? -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" Convergence GmbH -- Info: To unsubscribe send a mail to [EMAIL PROTECTED] with "unsubscribe directfb-dev" as subject.
