Claudio Ciccani wrote: > Rich Rattanni wrote: >> Claudio: >> I first tried to adjust the volume while playing other audio types >> (MP3 specifically) and there was no noticable improvement in quality. >> As per your recommendation, the latest CVS snapshot of FusionSound was >> pulled and compiled with --disable-precision >> and --disable-dithering, and the system exhibited the same problem. >> Terrible audio quality (output sounds clipped and other strange >> artifacts) when volume was adjusted to anything besides 1.0. What is >> strange is that the volume value does not seem to matter. 0.5 or 60.0 >> both sound alike in both level and quality. > > So it must be a problem with the compilation (or better, the compiler). > Indeed relooking at the code, I couldn't find a bug causing that strange > behaviour. > Please, could you tell me the target architecture (x86?) and the gcc's > version?
Does the API always require floats? Maybe emulation or library for it is broken. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | '------------------------------------------' _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
