Claudio Ciccani wrote:
> Rich Rattanni wrote:
>> Claudio:
>>      I first tried to adjust the volume while playing other audio types
>> (MP3 specifically) and there was no noticable improvement in quality. 
>> As per your recommendation, the latest CVS snapshot of FusionSound was
>> pulled and compiled with --disable-precision
>> and --disable-dithering, and the system exhibited the same problem. 
>> Terrible audio quality (output sounds clipped and other strange
>> artifacts) when volume was adjusted to anything besides 1.0.  What is
>> strange is that the volume value does not seem to matter.  0.5 or 60.0
>> both sound alike in both level and quality.  
> 
> So it must be a problem with the compilation (or better, the compiler).
> Indeed relooking at the code, I couldn't find a bug causing that strange
> behaviour.
> Please, could you tell me the target architecture (x86?) and the gcc's
> version?

Does the API always require floats? Maybe emulation or library for it is 
broken.

-- 
Best regards,
   Denis Oliver Kropp

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