On Wednesday, November 16, 2011 03:55 CET, Julian Mayer <[email protected]> wrote: > hey gnusteppers > > the reason why i've been filing gnustep bugs like a madman the past few weeks > is that i've been porting a game from the mac to linux. > > i want to thank everyone involved for your great fixes and help getting my > app running (and deployed). > > despite the encountered bugs, the experience has been much better than i > expected, thanks to your phenomenal support. i can personally confirm that > SVN trunk is now exactly 1000% percent better for porting cocoa code than > just a few weeks ago. i would also like to remark that porting a modern cocoa > codebase would not have been possible without david's work on libobjc2/clang > & blocks support. thanks. > > if any of you wants to have a look at what i've been building, i've been > porting the game CoreBreach: > > http://corebreach.corecode.at/ > > here is a binary package of the first linux beta with a bundled patched > gnustep trunk version (32 & 64 bit): > > http://corebreach.corecode.at/CoreBreach-1.1-beta-linux.tar.bz2 > > if it doesn't run look at the readme for the dependencies. if there are bugs > in the package, i'd be happy to hear about them ;-) > > FYI, the main game "launcher" interface is using gnustep, then the actual > gameplay uses a fullscreen SDL/OpenGL context, only using gnustep-base (and > blocks for animation). after the game finishes the results/highscores are > again displayed using gnustep/gui. > > i'd be happy to make the full version available to you once it is finished. > just contact me privately. BTW, there is definite hope for getting the game > code open sourced later on (about 10kloc game, 10kloc engine), if it ever > breaks even.
Will there also be an OpenBSD version? I guess I have to wait until it might be open source ;) But when its open source, please don't forget to announce it here. I'd be happy to add it to the OpenBSD ports tree. cheers, Sebastian > > bye, julian > > p.s. sorry the beta 1 has severely degraded texture quality. final version > will look exactly 4 times as good. _______________________________________________ Discuss-gnustep mailing list [email protected] https://lists.gnu.org/mailman/listinfo/discuss-gnustep
