Playlist for next Saturday

Other interesting points

   - The pirates are older.
   - They've given up at stopping copies that don't get sold


2011/2/10 Ben Moskowitz <[email protected]>

> Good to know these guys are putting out OER though. Customize the lesson
> plan to your students needs, yo.
>
> -sent from my phone
> On Feb 10, 2011 11:59 AM, "Timothy Vollmer" <[email protected]>
> wrote:
> > DP is back.
> >
> > *
> > *
> > *
> > *
> > *Subject: **TCEA NEWS: SIIA Launches Don't Copy That 2 - School Version*
> >
> > In an ongoing effort to help teachers educate K-12 students about the
> > ethical and legal use of copyrighted materials, the Education Division of
> > the Software & Information Industry Association (SIIA) announces the
> release
> > of the Don’t Copy That 2 - School Version video. SIIA also has developed
> > accompanying classroom resources, including support materials for the
> video,
> > lesson plans for middle and high school teachers, a glossary, and other
> > materials to help educators teach these complex and important concepts.
> >
> > For more information, or to download the classroom resources, visit
> > http://dontcopythat2.com.
> >
> >
> > *SIIA Education Division Releases Don’t Copy That 2 – School Version*
> >
> > *WASHINGTON, D.C. (Feb. 10, 2011)* – The Education Division of the
> Software
> > & Information Industry Association (SIIA) announces the release of
> Don’tCopy
> > That 2 - School Version as part of SIIA’s ongoing effort to help teachers
> > educate K-12 students about the ethical and legal use of copyrighted
> > materials, such as software, books, articles, music and movies.
> >
> > Don’t Copy That 2 - School Version is a fun-to-watch rap music video
> > that addresses
> > the dangers of engaging in piracy and the importance of respecting the
> > creative output of others. The accompanying classroom resources include
> > support materials for the video, lesson plans for middle and high school
> > teachers, a glossary, and other resources that can be helpful to
> educators
> > in teaching these complex and important concepts.
> >
> > The course materials include many of the same concepts for both middle
> and
> > high school students, but use age-appropriate methods. The lesson plans
> > serve as models that educators can customize to their students’
> > needs. The learning materials have been designed as a series of
> > presentations, discussions and student activities.
> >
> > "With piracy levels reaching all time highs, it is essential that we
> educate
> > the younger generation on both the risks of piracy and the value of
> > respecting and encouraging creativity and innovation," said Keith
> > Kupferschmid, General Counsel and SVP, Intellectual Property Policy &
> > Enforcement for SIIA. "The video and lesson plans are intended to place
> > students in the shoes of artists, authors and other creators so that they
> > may better understand how it feels when someone spends long hours
> creating
> > something valuable only to see it being stolen."
> >
> > The materials were created with the support of professional
> organizations,
> > such as the International Society for Technology in Education (ISTE),
> which
> > advocates safe, legal and ethical use of digital information and
> technology,
> > including respect for copyright, intellectual property, and the
> appropriate
> > documentation of sources.
> >
> > "We're excited to see SIIA's creative approach to questions of
> > digital citizenship," said Don Knezek, CEO of ISTE. "It certainly
> > supports and reinforces ISTE's widely-adopted NETS guidelines for digital
> > age learning, teaching and school leadership. We may be past the ‘Don't
> > Copy That Floppy’ of almost 20 years ago, but there's still a need for
> > relevant and engaging resources on intellectual property resources."
> >
> > More information can be found at http://dontcopythat2.com.
> >
> > *About SIIA*
> > The Software & Information Industry Association (SIIA) is the principal
> > trade association for the software and digital content industry. SIIA
> > provides global services in government relations, business development,
> > corporate education and intellectual property protection to more than 500
> > leading software and information companies.
> >
> > *About SIIA’s Education Division*
> > SIIA’s Education division serves and represents over 150 member companies
> > that provide software, digital content and other technologies that
> address
> > educational needs. The Division shapes and supports the industry by
> > providing leadership, advocacy, business development opportunities and
> > critical market information. SIIA provides a neutral business forum for
> its
> > members to understand business models, technological advancements, market
> > trends, and best practices. With the leadership of the Division Board and
> > collaborative efforts with educators and other stakeholders, the Division
> > undertakes initiatives to enhance the use of educational technology and
> the
> > success of SIIA members.
> > # # #
> >
> > For more information, please contact:
> > -- SIIA Communications Contact, John Crosby, 202.789.4469,
> [email protected]
>
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