I believe very strongly that designers, while more comfortable hanging out with other designers, should make a concerted effort to learn about the dev, sales, marketing and other functions within the company. While it makes sense for new employees to bond with other team members in the first few weeks at a new job... get them into meetings where they will meet folks from other departments fairly quickly. Good cross departmental insight and even empathy will increase the teams effectiveness.
Mark On Nov 16, 2007, at 3:46 PM, Beril Guvendik wrote: > I am looking for insight and best practices to how to help a new > designer > get started with the team, company and the product. I haven't been > in a > situation where I was responsible for this so I am slightly at a loss. > > How do you approach getting a new designer familiar with > everything. What is > a good way to spend the first day? What is a good day to spend the > first > week? Is there anything you ask them to do specifically to benefit > from > their fresh status? For example, I wish to ask our new team-mate to > record > her first impressions about the product she will be working on - > before she > gets too familiar with processes, schedules and the products > themselves. > > I am looking forward to the recommendations. > ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
