Hi Fred,

In the company I work for, most of the prototyping job is made with flash
and Photoshop. The process generally involves at least a graphic designer
and a simulation designer. The simulation designer is responsible for
analyzing the taskflow developed by the UI designers and determining the
best way to implement it(which is then sent back for the UI designers for
evaluation). After approved, the simulation designer sends a list of graphic
assets that will be needed to the graphic designer and starts prototyping
the application using dummy graphics that can be easily changed later by the
final ones through the flash library.

To get prototyping "rapid" we make use of a custom component library that
act like a set of Visio-stencils and if an interaction needs a component
that is not there, we build it from the ground in an extensible way so it
can be later used in other prototypes. In my personal opinion flash is a
very good tool for prototyping, however, unless you are prototyping basic
"click and go" applications which can be very easily done with a few command
lines, you must have at least one person with strong actionscript skill in
your team to get things done "rapid".

- Miguel
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