Hi all, Ever since Thermo came out, I've started paying more attention to Adobe products and their potential for use in rapid prototyping. Previously, I've thought of these products as being massive, teetering piles of features that need to be "integrated" (read: "made even more complex") in order to produce effective prototypes. But the UXP I saw demonstrated in Thermo has wreaked a little havoc with my prejudices.
Have any of you worked with the trio of Fireworks, Dreamweaver, & Flash to do rapid prototyping? What is your process like? How do you deal with printed documentation? How do you make your prototyping "rapid" (i.e., do you/can you create Visio-like stencils)? Thanks for any insight, F. ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
