Over the last 5 years here is the breakdown from my experience:

Kayak.com       1 IA/IxD (me)   4 engineers
Gather.com      1 IA/IxD (me)   1 visual designer, 3 engineers
AIR Worldwide  1 IA/IxD (me)   55 engineers (and 4 major product lines) -
[no visual designer, no usability]
Current             1 IA/IxD (me)   2.5 full time engineers

Totally anecdotal - but for small start-ups - 1:4 ratio seems to be great,
AIR didn't believe in user experience or design - so I thought they were an
outlier - but given what I have seen so far posted - maybe that is more the
norm

-- 
~ will

"Where you innovate, how you innovate,
and what you innovate are design problems"
-------------------------------------------------------
will evans
user experience architect
[EMAIL PROTECTED]
-------------------------------------------------------

On Jan 22, 2008 4:19 PM, Jeff White <[EMAIL PROTECTED]> wrote:

> My situation is: 3 designers - we do UCD research (what is UCD anyway?
> Kidding, KIDDING!) interaction & visual design, and we don't write any
> code at all. The rest of our IT shop is about 70 strong - that
> includes front and back end engineers and database admins.
>
> Jeff
>
>
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