I'm not an "official" designer at my company though I do some design and
work solely inhouse. I am "usability" or, per recent discussions, the
"make it easy" person. I'm very involved every step of the way here,
which is great and it is a collaborative process. I'm fortunate to work
with the teams I work with who are very interested in making the best
possible applications for our staff. I attend all regular project
meetings, incorporate my plan into the process and organize/facilitate
brainstorming sessions, prototyping sessions, as well as other
activities. I do get plenty of input, though when it comes time for
implementation, I may have to give up some things over critical bugs,
etc. I do some research (observe employees working with these apps,
etc.) and also work with the analysts, developers for other research
aspects. There are a few groups where I don't get to do all this but for
the most part, this is how I work.


Susie Robson
The MathWorks
Sr. Usability Specialist
1.508.647.7685

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Mark Schraad
Sent: Friday, January 25, 2008 9:38 AM
To: [EMAIL PROTECTED]
Subject: [IxDA Discuss] biz dev

This may only apply to inhouse folks, but I am curious about how you as
a designer interact with business development folks? Those are the
people, sometimes in marketing, bizdev (obviously) and sometimes in
product, that come up with great ideas that they want to flush out. 

Is this a collaborative process - or is it more waterfall.? Do you get
enough input? Is there research done?

Mark
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