Andrei wrote: > With interaction design, the desire to go broad with > the core definition but exclusionary on what the skills > are actually winds up limiting the designer's role...
I'm not suggesting that interaction designers abandon aesthetics or that we silo ourselves within an exclusionary vertical skillset. Quite the contrary. Interaction designers can only benefit by understanding the fundamentals of graphic design. But it's not enough. We also need to understand the basics of materials, environments and organizations. I see interaction designers as requiring generalist skills in form-giving across many disciplines. I'm never going to fire up solidworks and render a shipping product. I'll never lay out an architectural blueprint, wire a circuit board or write a line of C. But I should be able to have intelligent conversations with the people who do. As a discipline we're not there yet. The best interaction designers will tend to supplement their generalized expertise with specialization in an area of form-giving such as UI design or service design or policy design. I see no conflict with t-shaped individuals embodying multiple roles and switching focus when required. // jeff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=25077 ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
