I'll give a second to that. Jon's whole book is just outstanding. It's also
so well-written, it's the kind of book you'd enjoy curling up with on a
blustery night!

Chris

On Feb 11, 2008 9:39 AM, W Evans <[EMAIL PROTECTED]> wrote:

> Karen -
>
> I would recommend reading the article in Jon Kolko's book "Thoughts On
> Interaction Design," by an interaction designer named Ellen Beldner called
> "Getting Design Done," in which she deals with just that issue of how to
> work effectively with PMs - especially when they want to own everything in
> front of requirements gathering - and sometimes wireframes as well. She
> includes some pretty funny anecdotes about working with some nightmare PMs
> -
>
> Choice quote:
> "I quit that job because the PM was a micromanager who didn't know what he
> was doing. He took no pride in designing the best software possible; he
> was
> unwilling to listen to or consider my expertise; and he told me to do
> things
> that I thought were professionally unethical [like essentially copying the
> UI worflows and designs of a direct competitor]."
>
> The article is well worth the price of admission - and the rest of the
> book
> is very good as well.
>
> - Will
>
> On Feb 10, 2008 11:30 PM, mark schraad <[EMAIL PROTECTED]> wrote:
>
> > Hi Karen,
> >
> > Over the last couple of months I have been thinking a lot lately
> > about just this issue. Stemming back a few months when the discussion
> > was 'who is a designer' in reference to who gets to make design
> > decisions. I believe that we as designers are painfully cognizent of
> > where we think design starts, and where our expertise and influence
> > should be primary. We as designers just do not understand when
> > product managers and other business managers hire us for our
> > expertise, pay us a lot of money, and then don't follow our precise
> > recommendations (or in some cases override our decision).
> >
> > I would pose that much of that work... from the business development
> > staff to the product managers are design decisions. They are also
> > charged with working to create and develop great product/service...
> > they just don't call it design. The decision to include a specific
> > feature, or to meet a certain spec, well - those ARE design decisions.
> >
> > Try and look at those as the criteria to which you will design. And,
> > if a spec or a requirement is not the best approach, it seems to me
> > perfectly acceptable to challenge that, particularly when acting in
> > the best interest of results and armed with persuasive logic,
> > experience and convincing evidence.
> >
> > No one is going to say they do not want a better user experience. I
> > hear product talk about it as if it was 'their' mantra almost daily.
> > But when push comes to shove, they are tasked with hard short term
> > metrics that they believe need to be met first and foremost. The user
> > experience is, it seems, nearly always for sale in a rigidly
> > structured, metric driven, corporate environment. This is short term
> > thinking.
> >
> > Mark
> >
> >
> > On Feb 10, 2008, at 10:14 AM, karen wrote:
> >
> > > I was responding to the Cooper thread but thought this might be a
> > > different topic. I agree that spending time on the IxD of a product
> > > before requirements are written in theory should result in a
> > > stronger, more innovative product. The problem I've run into in my
> > > last two positions (ecommerce and now, media) is that the product
> > > analysts/managers view any pre-requirements work as their role.
> > > They want to do the research, then they write requirements which
> > > state how the product should be designed and they are the decision
> > > makers during design. Ultimately, they drive the design. And not
> > > one of the product folks I've worked with come from the IxD, IA or
> > > usability arenas.
> > >
> > > This is a conflict for me as the product analysts/managers are
> > > ultimately concerned with driving revenue not UE. Explaining that a
> > > higher quality UE will increase revenue gets lip service but hasn't
> > > changed anything. Have any of you had similar experiences? How do
> > > you handle it?
> > >
> > > Thanks for any suggestions,
> > > Karen
> > > ________________________________________________________________
> > > *Come to IxDA Interaction08 | Savannah*
> > > February 8-10, 2008 in Savannah, GA, USA
> > > Register today: http://interaction08.ixda.org/
> > >
> > > ________________________________________________________________
> > > Welcome to the Interaction Design Association (IxDA)!
> > > To post to this list ....... [EMAIL PROTECTED]
> > > Unsubscribe ................ http://www.ixda.org/unsubscribe
> > > List Guidelines ............ http://www.ixda.org/guidelines
> > > List Help .................. http://www.ixda.org/help
> >
> > ________________________________________________________________
> > *Come to IxDA Interaction08 | Savannah*
> > February 8-10, 2008 in Savannah, GA, USA
> > Register today: http://interaction08.ixda.org/
> >
> > ________________________________________________________________
> > Welcome to the Interaction Design Association (IxDA)!
> > To post to this list ....... [EMAIL PROTECTED]
> > Unsubscribe ................ http://www.ixda.org/unsubscribe
> > List Guidelines ............ http://www.ixda.org/guidelines
> > List Help .................. http://www.ixda.org/help
> >
>
>
>
> --
> ~ will
>
> "No matter how beautiful,
> no matter how cool your interface,
> it would be better if there were less of it."
> Alan Cooper
> -
> "Where you innovate, how you innovate,
> and what you innovate are design problems"
> -------------------------------------------------------
> will evans
> user experience architect
> [EMAIL PROTECTED]
> -------------------------------------------------------
> ________________________________________________________________
> *Come to IxDA Interaction08 | Savannah*
> February 8-10, 2008 in Savannah, GA, USA
> Register today: http://interaction08.ixda.org/
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... [EMAIL PROTECTED]
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>
________________________________________________________________
*Come to IxDA Interaction08 | Savannah*
February 8-10, 2008 in Savannah, GA, USA
Register today: http://interaction08.ixda.org/

________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [EMAIL PROTECTED]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to