> I would strongly encourage all designers, and particularly young > designers to begin putting in that extra time to document your work, > processes, iterations, and outcomes.
Yes! To quote Dan B again - IxD should not just spring forth like Athena from Zeus's forehead. Show iterations, mock-ups - whiteboard to paper to visio to photoshop to html -- if you can - the complete lifecycle where great ideas have to be left on the floor because of contraints, or because a stakeholder didn't like fuchsia (and explain that the stakeholder didn't like fuchsia - and that you showed research that said the target persona's were 75% more likely to do some actionable item if the design was fuchsia but you lost that battle and describe how bitter you felt afterward). This is what I would do going forward - since you are just starting to gather a strategy to move into this pain and angst-filled craft. Good Luck. "Where you innovate, how you innovate, and what you innovate are design problems" ------------------------------------------------------- will evans user experience architect [EMAIL PROTECTED] ------------------------------------------------------- ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
