Welcome to the list Michael!  This topic has been discussed quite a
bit, but I don't think there's real consensus yet between everyone
(especially for courses).  Robert Reimann did a post a while back
titled "Most important skills of an IX Designer".  This was actually a
great post and may help guide you while there aren't any real US
undergrad programs in Interaction Design (you may have to search for
the post on the IXDA site - let me know if you don't find it, I think
I still have it).

One other thing you might look into is some type of mentorship or
internship if you are in school.  I know that my company loves to have
summer interns, but I'm not sure of the details on this summer yet.
It's a great way not only to get experience, but network and make
connections!

Good luck!
David


On Fri, Feb 22, 2008 at 12:59 PM, Michael Martinez-Campos
<[EMAIL PROTECTED]> wrote:
> I've been studying interactive design/HCI topics the last few months without
>  much structure. Currently trying to find some sort of undergraduate
>  interactive programs to enroll in. Is there a general consensus of what
>  skills a junior designer should be able to bring to the table?
>
>  PS: My first post on this list, hi everybody! :)
>
>  -Mike
>
>  On Fri, Feb 22, 2008 at 11:08 AM, Barbara Ballard <
>  [EMAIL PROTECTED]> wrote:
>
>  > On Fri, Feb 22, 2008 at 9:58 AM, Mary Austin-Keller
>  > <[EMAIL PROTECTED]> wrote:
>  > >  I think this is a serious problem with both our area and the general
>  > >  software industry.  There are so few junior job postings.  Most are for
>  > 3-5
>  > >  years or more.  Yet, how do you get those 3-5 years without year 1!
>  >  Yes, I
>  > >  have 3-5 years experience, but I think we all are doing ourselves a
>  > >  disservice by not hiring junior folks.  If you're out there hiring, try
>  > to
>  > >  consider a junior position, even as a contractor position if necessary.
>  >
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-- 
"Art provokes thinking, design solves problems"

w: http://www.davidshaw.info
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