I don't think of prototypes in trms o the fidelity of representation,
but rather in terms of functionality. Any flat, drawn representation
is a wireframe, whether turned out as a series of grey boxes or as a
luscious photoshopped mock-up. Add behaviour at any stage, even
something as simple as links in Visio or Omnigraffle, and you have a
prototype.

I think this is the key to he difference in the minds of software
engineers. To them, a prototype is created in code and therefore has
moving parts (even if they lack full functionality). To them, a
drawing is a drawing, a prototype is something you can play with.


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=27157


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