I'll second Caroline's suggestion of reading Beyond the GUI. I just read several chapters of the book which just came out including the chapter on Gesture Interfaces and find it an excellent mix of research and practical advice. Each chapter, has a set of design guidelines and many have techniques for testing the non-GUI interfaces or in the gesture chapter, a section on "How to build and test a gesture vocabulary". I think that the research adds to the practice so far in that each chapter describes the primary human factors associated with the interface so there is some foundation and rationale with additional references for real depth.
The reference is: Kortum, P. (2008). HCI beyond the GUI: Design for haptic, speech, olfactory, and other non-traditional interfaces. Amsterdam: Morgan Kaufmann. This book is somewhat along the lines of Mayhew's classic book from around 1992, Principles and Guidelines in Software User Interface Design which reviewed research theory and then abstracted principles and guidelines from that theory. Books that connect research, theory, adn practice are powerful and provide a stronger foundation for recommendations. Chauncey > There's a new chapter book edited by Kortum: "Beyond the GUI". Each chapter > has a description and guidelines for a different type of > non-GUI interface including haptics etc. I reviewed the chapters in draft but > I haven't yet seen the published book. I can't > remember if it has just what you need but it's probably worth a good look for > the references alone. (Academic book, lots of refs in > it). ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
