Thanks- I know of Lee's work- and have been using it since 3 days ago- and
it is very cool- BUT - the issue I am exploring is NOT how to technically
IMPLEMENT gesture analysis and tracking (there is a lot of published work on
that), but rather a search for *design guidelines for best gestures* to
implement- i.e. rules to help a designer select gestures. The rules should
include things like from what physical poses gestures should start, how they
should end, which gestures are more readily understood and easy to learn by
users etc.

Thanks

---------- Forwarded message ----------
From: Kevin Doyle <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Date: Thu, 1 May 2008 11:45:11
Subject: Re: [IxDA Discuss] Any usabilty studies on free hand gestures?
Hi Amnon,

Johnny Chung Lee has developed a computer interface tech that uses
hand gestures and head movements... using a $40 Wii controller (aka:
Wiimote) and some custom programming.

http://www.cs.cmu.edu/~johnny/projects/wii/<http://www.cs.cmu.edu/%7Ejohnny/projects/wii/>

-- 
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Amnon Dekel
Cell: +972 54 813-8160
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