Jeff, Can you talk a little bit more about the 'give to get' model. No doubt its interesting, but its not uncommon that only ~10-15% contribute in many online communities and even less do so actively. Isn't attrition going to be a problem under this model, no matter how fun/ small the surveys are. What was the primary motivation for the model and will it work better in some types of data more than others?
Also, is it more of a marketing move like 'invite only' accounts to get the momentum going or is it intended to be a continuing model. > The biggest interaction challenge with the site was the "give to get" model for > posting and seeing content: -- -Vishal http://www.vishaliyer.com ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
