You can also understand user activities by doing ethnography studies and time motion tracking.
cheers, Donny On Mon, Aug 11, 2008 at 11:18 AM, Guillermo Ermel <[EMAIL PROTECTED]>wrote: > Hello IxDA members! > > I'm trying to define common activities of a usability team... So I've made > a > list. > > Maybe there are some activities I haven't thought of, or maybe there are > some that you think shouldn't be part of a usability team duties. > > > Would you add/remove any items to this list? I'd greatly appreciate your > help. > > > *Evaluations without users* > Informal evaluations (by intuition, cognitive walkthrough) > Heuristic evaluations (several evaluators, using guidelines) > Recommend changes > > *User recruiting > *Define user profiles > Create Personas > Create screening scripts > Filter out users from database > Maintain database > Recruit users on the phone > Schedule users > Schedule observers > Reconfirm users > > *Usability testing with users > *Plan usability test / Design experiment > Define test goals (purpose of test, how results will be used) > Define research questions > Write test script (introduction, tasks, questionnaires) > Revise script using prototype or product > Determine equipment needs for test > Prepare and operate equipment > Interview users > Moderate tests > Observe tests (taking notes) > Take special notes (data collection, time on task, success, etc.) > Play Computer in tests with paper prototypes > Debrief users > Transcript notes (to digital format) > Consolidate data gathered during tests to make analysis easier (tables, > graphics) > Analyze videos, notes and other date to infer problems > Recommend changes to interface > Make highlight videos – choose segments, make script for video > Make highlight videos – edit, operate video software > > *Interface design* > Create / analyze design options with development team > Create flow diagrams > Create paper prototypes > Create software prototypes (e.g. Axure) > Revise designs made by others > > *Other activities* > Analyze other sources of information (surveys, access logs, search logs) > Create User Profiles / Personas > Conduct contextual enquiries (at users' home/work) > Moderate participatory design sessions > Conduct Focus Groups > Train other team members in usability matters > > *Information Architecture* > Design taxonomies, organization criteria, labeling systems, controlled > vocabularies. > > > Thanks! > -- > Guillermo Ermel > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [EMAIL PROTECTED] > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help > ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
