Maybe Pauric is onto something with his list of our "tools" .. maybe the craft of IxD is a cognitive craft ... the ability to see things in a certain way and express/communicate our thoughts clearly to those with a different perspective.
On Wed, Aug 27, 2008 at 3:25 PM, David Malouf <[EMAIL PROTECTED]> wrote: > Ok, so I listened to the BBC piece and it was amazingly inspiring and > the piece on material resistance is really the short of it for me. > [snip] > > I think people have been speaking of great examples in other areas, > but I think at the crux of the issue (as Matt sorta alludes to) is > what is our Craft? Are we even craft people, or are we simply the > directors of craft people? (oh and not we in the sense of "my job", > but as interaction design -- ers in the pure sense. Many of us wear > multiple hats and do a ton of craft. -- Matt Nish-Lapidus work: [EMAIL PROTECTED] / www.bibliocommons.com -- personal: [EMAIL PROTECTED] twitter: emenel ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
