Dave, I'm not 100% sure I see cultural and material resistance as the same thing. I would tend to think the NFC example you gave is something I'd categorise as an external design requirement/constraint that we build towards. Material resistance being something we connect with on the build path, something that is a part of us as we work through the design. However, I strongly suspect I did not fully understand what you wrote.
The conversation in the BCC interview linked by Martin above touches on something I have experienced many times as a carpenter. When building a table or similar I zone out as I perform motor memorised tasks on the materials. My thoughts start to fall half way between the task in focus and an ethereal connection with the medium. I could produce work more quickly with automated tools but then it would lose character, I'd have fewer 'happy mistakes' and I would have learned little as a craftsperson. I've posted the following link before but keep coming back to this short video... specifically the analogy David Dabner makes with music... 'When playing Jazz, you've got to learn the instrument first, otherwise its going to sound bloody aweful' http://www.youtube.com/watch?v=1Xg5O0l7ybY He goes on to talk about the difference between the results tools produce and the identifying the results you need to produce. Focusing on the tool can inhibit your ability to think deeply & broadly. Only through time spend spend practicing/learning can we, as craftspeople, achieve the semi-meditative states where creativity bubbles up from our subconscious. Resistance causes you to pause and think, in thinking you can delete the non-essential. Martin asked if all Resistance is good. It Depends!(tm) regards /pauric p.s. Another theme in the linked BBC conversation that resonates with my understanding of Resistance as it applies to IxD is concept of Artistry versus Craft. The conversation highlights the issue of the importance placed on the 'big Idea' in the art world and the dismissal of the craftperson as a lesser caste. I do not think its a stretch to say we have a similar problem with Innovation versus basic well crafted design in our domain (another topic though!) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=32320 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
