You'll do much better educating your developers than you will mining
your userbase. Have them read a few books. Umm.. Off the top of my
head:
The Inmates Are Running the Asylum - Alan Cooper
Why Software Sucks - Can't find it to see who wrote it, think it was
Platt.

About Face 3.0 is most likely too thick, but would be good too if you
can get them to read it. That is also by Cooper.

This kind of change has to come from inside, the users know if they
can figure something out. They are somewhat trained to expect to have
to be trained, and it is only you who can untrain them.

I think you are already doing a fantastic job of getting the word
back to the developers, you just need to get them to realize they are
the problem. That they can't make what works for them.

It is kind of like trying to tell a planet of all men that women need
to sit down to use the bathroom. Programmers are the men, users are
the women.

And the women won't get that the men stand up, so you can't expect
them to know what the problem is either.

Even if you do IxD in the middle of the project, repackage what the
programmers do through another layer.

Have them build an API for internal use, and that will make being
more flexible with your user experience possible.

Another alternative is to take a pause in between development, once
you release a new version, and have someone, like myself, do some IxD
for your Open Source project. I know I'd be honored to do that, and
I'm sure many others here would love to contribute to open source
more than we get to.

But in the end, you can't fix the problem without treating the
cause.

Maybe someone else here can give you more ideas about how to work
around your problem. I do contract work for the government, maybe
someone else will come along who has worked through these issues in
an os project. Us IxDs are nothing if not capable of finding ways to
weasel in our ideas. We sorta have to do that all the time.


Best of Luck,
Will


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=34208


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