I'd recommend instrumenting with web analytics your training application usage. While it's not a completely controlled scenario, materials at least tend to be consistent and users are given tasks at various stages of experience with the product.

You should be able to identify persistent user errors and document learning where it occurs by observing decreases in time and error rate in common sequences.

If variability is high between trainers and specific sessions, you'll need more data and more rigor around tieing sessions to trainers so you can partial some of that out. Google analytics is not going to give you the level of rigor you'll need, so a commercial offering or one of the burgeoning open source solutions is recommended. On the other hand, simply studying the behavior of trainers may reveal core issues in the product design. Trainers often teach key workarounds, which would block a self-guided learner.

Cheers,
Andy Edmonds, "Agile Project Management", http://www.versionone.com

Bojhan Somers wrote:
Hi Everyone,

I work with a lot of developers who give training on the system they develop, recently they noticed that a lot of their recommendations in usability issues come from their previous experience training people.
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [EMAIL PROTECTED]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to