Well, I guess it depends on usages and context aimed by the technology. I do agree that people won't leave their mouses, keyboards etc. to use gestures' based interfaces or interactive surfaces. I'll be very unconfortable writing this post on a virtual keyboard on any tactile interface even if it's multitouch.
But I think that technology has now reached a very promising point and we, as designers, can now explore a wide range of possibilities to provide to our users new ways to interact with interactive systems. I'm thinking about collaborative usages ( like crisis management, decision making...) where mouses and keyboards are definitively not the best way for people to interact. In this direction, design and innovation are not in conflict. Designer's role is to provide the best interactive system (or service) to users. When making design choices we have to consider technics and technologies and choosing wich one will be the most usable and sometimes try something new because users needs can not be fullfilled with existing solutions (and yes innovate). Of course we all see those cool & fancy demos with lot of animations and blur effects... I think that those are due to the current transition phase (and associated technical possibilities) and we have to keep an eye opened on what's behind this 'wow' effect. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36725 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
