You've still done pretty much everything but actually define R.E.D. If you can't explain what it is (instead of what it is not) in a clear manner, it's going to be very difficult to get anyone else to understand it, hence all the confusion in this thread.
My goal, which I stated earlier, is not to be drawn into a > frustrating and ineffective debate with naysayers, skeptics, or those > who strongly advocate other approaches to design. Boy, are you in the wrong place. On this list, one cannot have a dialog without the inclusion of naysayers and skeptics. :) For what it's worth, this debate might only be ineffective and frustrating because few people here seem to understand what you're talking about despite that we're all trying to. Define R.E.D. and let's go from there. -r- ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
