I see the pixel-perfect design comps as serving one of two purposes:
i) As a conceptual exploration of the visual design. That is, a stage of
visual design iteration; and
ii) As a final pre-production stage in the overall process.

So in one sense I'd happily include these into the broader category of
concept designs; but in the other they're a separate deliverable in their
own right.

Steve

2009/1/29 Peter Morville <[email protected]>

> Thanks for the positive feedback, the constructive criticism, and the
> questions. The map is intended as a tool to help folks (myself included)
> think about the mix of deliverables they might use in any given project.
> It's not intended to be comprehensive (or prescriptive) but rather to
> reflect the diversity of potential documents and artifacts. And, I assume
> that many projects will only involve a small subset of these.
>
> I lumped pixel-perfect mockups or design comps under the broader category
> of
> concept designs, but I recognize that's a (big) stretch. That leads me to a
> question: what is a good broader category that could include design comps
> AND their equivalents in domains beyond web/print design (e.g., physical
> buildings and spaces and products)?
>
> I'm not sure I agree that design comps are the equivalent of blueprints for
> building a house...to me, those are a system map...but, of course, I'm not
> a
> real architect, so I could be wrong :-)
>
>
> Peter Morville
> President, Semantic Studios
> http://semanticstudios.com/
> http://findability.org/
>
>
>
>
>
>
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-- 
Steve 'Doc' Baty | Principal | Meld Consulting | P: +61 417 061 292 | E:
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