On Jan 28, 2009, at 8:14 PM, Andrew Boyd wrote:

I'm not sure where you pulled these absolutes from, and I'm not sure that I care - as someone who has used pixel-perfect mockups in conceptual design on multiple occasions to good effect I can say that you are not making a lot of sense to me here.

I rarely do this. But I do do it, and probably will again. Whenever there is money on a project for a good graphic designer, why wouldn't you create pixel perfect mockups throughout?

I personally do as well. I in fact did so on a recent proposal for a project since I could conceptualize the concept I wanted to sell with Photoshop faster than I could had I done it another way.

What I was trying to say is that while pixel-perfect mockups can be used for both (concept design and specification), general concept designs done in other ways cannot always be used for specification. If you look at Peter's article, "concept design" includes things like airbrushed illustrations. Stuff like that is great for concept design, but is not good enough for final production spec.

In the world of software, many people who learn how to use Photoshop or Illustrator at expert levels can use those tools to create both concept and final mockups that operate at both levels. But there are many other means of creating concept mockups as well. So I think we are largely in agreement.

I was attempting to not negate those other means for concept design, while making sure it was clear that those other means do not replace pixel-perfect mockups for the purpose of final production specifications.

--
Andrei Herasimchuk

Principal, Involution Studios
innovating the digital world

e. [email protected]
c. +1 408 306 6422

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