Pattrick, I think what Chris, Andrei and I are saying is that hiring
tomorrow will not be like hiring from today.

Personally, if you are hiring, I'd look to hire new grads more than
experienced folks, IMHO depending on the size of your team and your
current league of managers. But if you got good managers and leads
already in place and are hiring in the middle, I'd go cheaper and go
younger and you'd probably get much more bang for the buck AND
they'd teach you a few things.

This isn't about "jack of all trades" vs. "interaction expert".
This is about "redefining" what is important for Interaction
Experts really do.

I think doing "deliverables" and "documentation" is much less
important than being able to communicate final design that
encompasses ALL aspects of the interface implementation short of
production engineering.

People talk about "agile" and UX. Well, for me this is much more
important and more real AND more agile. Don't go to code first, go
to prototype first and let the designer DO it and let the coder sit
on the sidelines (or fix the bugs they created in the previous rev). 

If I never see "wireframe" as a deliverable again, I will be a
happy man. The age of visio, omniograffle, axure, iRise, etc. I hope
come crashing down (now offense to all the coders who worked hard on
these tools), in favor of Fireworks, Catalyst, Flash, Blend and
Illustrator, Coda, etc. 

But that's just my crystal ball.

-- dave


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=39701


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