Perhaps this is too high-level and abstract for the discussion here, but I consider interaction design to be all about *problem solving*. This involves two distinct parts:
1. Defining the problem 2. Designing a solution So if I had to say it in one sentence: *IxDs design simple, useful, usable, desirable [insert other adjectives here] solutions to well-defined, people-center problems. * Here's the presentation I put together that expands on my thinking: http://www.slideshare.net/davecortright/designing-with-vision-presentation ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
