Perhaps this is too high-level and abstract for the discussion here, but I
consider interaction design to be all about *problem solving*. This involves
two distinct parts:

   1. Defining the problem
   2. Designing a solution

So if I had to say it in one sentence:
*IxDs design simple, useful, usable, desirable [insert other adjectives
here] solutions to well-defined, people-center problems.
*

Here's the presentation I put together that expands on my thinking:
http://www.slideshare.net/davecortright/designing-with-vision-presentation
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