Hey folks - 

What's your company's process/pipeline/set of tools for delivering
and communicating designs (and associated visual design assets) to
your dev team? 

*[Addressed particularly to "innies" in software development orgs
though anyone's insights much appreciated]*

TO be clear: I'm NOT asking the "Visio vs Illustrator vs Fireworks
etc" conversation. I'm asking what happens *after* the design team
has determined (at least a first cut of) both how the app should
work, and how it should look. Do you have a tool or process that
tells the developers which UI patterns/controls to use, where to
place the art, how much velocity/decay there should be on animated
transitions or gestural effects? Are they coding these things
manually based on design team deliverables (wireframes/animated
sequences)? Do you have a tool that you use in which designers can
actually create the apps' front ends?

I ask because I'm doing a bit of an audit of our processes, trying
to streamline things and get more efficient. I'm trying to get a
feel for the "state of the art" in UI development processes -- need
to assess how behind/ahead my company is so I can decide how hard I
need to push my "process innovation" agenda.

Cheers
- Billie

PS - [waving hello] Haven't posted in ages - been a bit 'heads
down' over here. Hope everyone's having a fab summer!

*******
Billie Mandel
Director, User Experience
Myriad Group AG
www.myriadgroup.com
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