Thomas, I have to agree with your point #3. It is very useful to continue testing after the launch of a product. Very often, you can find problems and or enhancements prior to real world feedback reaching your desk. I agree with this.
Just to reiterate, I believe early testing is essential on garnishing opinions of interface acceptance and appeal. I am speaking primarily of software here. There have been times in my career where what seems to be an incidental change made all the difference in user perception. It's nice to get this feedback early on to build the product to the standard of wide acceptance if possible. The process of repetitive testing, whereby the tester is doing the same tests each day, is in my opinion not that useful. In my experience this can achieve little to no positive result. What occurs is the dev team gets unnecessary reports that clog up the development cycle. Kind regards David Roach [email protected] DigiMagic "Experience The Unknown" http://www.youtube.com/watch?v=3R-tVGeO11s . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=45640 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
