While I agree w/ Jared's assessment of point 5 and Fritz as well, I
do caution against throwing the baby out w/ the bat water. 

The initial post was not so much, here's mine, fuck off, if don't
do it, but rather. here are my principles, what are yours and why are
they valuable to you based on your experience. There were 6 points
mentioned by Thomas and while #5 was a tad over stated, there is
definitely merit to questioning a) do you have articulated and used
principles that you evaluate your designs against? b) if so what are
they? c) if not, shouldn't you? and I'll throw in d) shouldn't
principles be flexible to the context of their use?

so I'd like to focus back on principles here by stating mine:

Holism over centrism - need to consider all aspects of the design

Context over theory - tools are great, theories are wonderful, use as
appropriate to the context

Clarity over simplicity - simple is as simple does. Be clear is
always required, simplicity is not always the goal, but simplicity
CAN aid in clarity

Inclusion over exclusion - include stakeholders as is appropriate in
the context of design

Multidisciplinary over silos - no 1 design discipline is gospel 

Visualization over narration - show me, don't tell me

Emotion over logic - this one should be more balanced, but to keep my
structure, I believe that emotional engagement is more important than
functional logic.

Aesthetics over usability - Beauty is more powerful than
functionalism

Business over design - if it can't be sustained in "the market"
then what's the point? market is being used generally here, not just
commercial market, but also for attention or just organizational
utility.

When I say "over" it doesn't mean disregard, it means, through
consideration of both, I lean towards 1 in my decision making as
there will always be points that put them in irreconcilable
contention.

Enjoy! use or throw out, or re-assemble as you feel fit!

-- dave


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=45640


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