The Interaction Design master's program at Malmö University is a two-
year program. The progression looks broadly like this:
semester 1 & 2 (year 1): Breadth. Studio classes on different ixd
genres. Also classes on tools and techniques for design and
assessment, usually integrated with studio projects.
semester 3 (year 2): Design theory. Read-think-write-discuss-reflect
classes on the epistemology of design, on how to communicate design
knowledge, on criticism, etc.
semester 4 (year 2): Specialization. Graduation project with
exhibition piece and thesis.
Admission to the program requires a bachelor's degree or the
equivalent; it is portfolio-based and we intentionally aim for mixed
backgrounds (fine and applied arts; technology; media; behavioral
science; etc.)
Given this, the learning strategy is to work in multi-disciplinary
groups for most of the first-year studio projects. The intention is
mainly to develop skills in multi-disciplinary collaboration. Most
group projects are group graded. There are occasional individual
assignments on top of group work, yielding individual grades. There
are also occasional individual studio projects in the first year, but
not many.
The second-year graduation project is almost exclusively individual.
We find that students generally learn from each other during the first
year and that they are not paralyzed when they have to work on their
own in the graduation project. Most of them handle their individual
limitations in terms of skills and knowledge quite well, by choosing
and planning their graduation projects together with their supervisors
to correspond to what they are capable of pulling off successfully.
Regards,
Jonas Löwgren
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