My organization is in the middle of a shift towards agile; some
projects are there others have not fully made the jump yet. 

I would agree with others that the best role for a UX person is not
the product owner, but a dedicated role on the team. POs really have
to have many faces: they're accountable to customers for
understanding their wants and needs, to upper management for
justifying the existence of a product and making sure that there is
enough time and money to build it properly, and finally to the
development team for making final decisions on any number of
features, scope, etc. I would think that it would be very difficult
for a UX person to handle all of these responsibilities (though there
is some overlap with what we do) as well as all the detailed work of
discovery, design and validation.

That being said, I think it is really important for the PO to rely
heavily on the UX person/team in informing some of her decisions;
these two roles need to be tightly coupled together so as to best
reconcile multiple incoming streams of information pertaining to
customer needs (i.e. from a marketing/business perspective, any
ethnographic and usability work that has been done, etc.). I think
that the product owner and the UX person need to understand the
customer in different (but equally valuable) ways, but both these
levels of understanding need to be taken as a whole when making
decisions.

One more comment about UX in agile: I've found it very difficult to
participate fully in the agile process (task boards, standups, being
assigned stories, etc.)  as I often have many projects I'm working
on at a time (as opposed to a developer's single focus for any given
sprint). It can be more difficult to commit to tasks/stories in a
given time frame because there are a lot of competing priorities, not
just unexpected blocks. 




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Posted from the new ixda.org
http://www.ixda.org/discuss?post=48601


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