I think the biggest thing to getting donations is that we have to ask for them.
I know it's awkward, but an quick statement at the start and end of any event would help lots. And it gets less awkward with practice. :) On Mon, Oct 15, 2012 at 4:01 PM, Lynn Kendrick <[email protected]>wrote: > I didn't realize these events were that long. I have only seen events > so far that last a couple hours. Pizza then makes sense. > > > --- On *Mon, 15/10/12, Michael Loney <[email protected]>* wrote: > > > From: Michael Loney <[email protected]> > Subject: Re: [SkullSpace-Discuss] Entrance fee Ideas!! > To: [email protected] > Date: Monday, 15 October, 2012, 15:59 > > > I have found that people attending a 8 hour event tend to want more than > chips and microwaved pizza pops. Offering pizza is a good way to keep > people at the space. > > Leaving a hack-a-thon for food is about an hour and a half of time and > $10-$15 bucks for anything decent. Pizza may not be the best thing in the > world and we can always order other food, but it is cheaper to the people > attending and it puts the money towards us not someone else. > > G Mike > > On Mon, Oct 15, 2012 at 3:54 PM, Lynn Kendrick > <[email protected]<http://mc/[email protected]> > > wrote: > > Maybe its just me, but I don't understand why all events need food. > Nowhere else that I go for a game night or talk would provide food. They > have vending machines and you bring money. I think it is okay if we just > have that rather than the pizza and we can even expand our junk food > offerings to include some chips if need be. > > --- On *Mon, 15/10/12, Michael Loney > <[email protected]<http://mc/[email protected]> > >* wrote: > > > From: Michael Loney > <[email protected]<http://mc/[email protected]> > > > Subject: [SkullSpace-Discuss] Entrance fee Ideas!! > To: > [email protected]<http://mc/[email protected]> > Date: Monday, 15 October, 2012, 15:44 > > > > As the topic has come up again, I will revisit some old ideas. > > The main goal with the outlined information is not to make money!! It is > to offer food and drink at events while breaking even on the event itself. > This gives us more incentive for people to come down while not costing us > too much. > > These are fees that only apply to non-members and student members, to > serve as an incentive to move up to a full membership. > > Hack-a-thons - no talks > > $5 entry, free can drink and 2 large slices of pizza at 6pm. > > > Hack-a-thons - minimum 3 talks > > $10 entry, same as above but also gives access to all talks during > the day. > > > Talks > > $2 a seat, if food is going to be offered then see the gaming > structure below. > > Events - other > > This is a tricky one, the idea would be to have other things going on > at the space, learn to solder workshop, programming class, not-a-movie > night etc. The cost would be largely variable on what was gong on. Members > would still have to pay any material costs to break even. > > > Gaming nights > > $5 entry, 2 free can drinks and 2 large slices of pizza at midpoint of > night. > > > ** Pizza price based on a large 3 topping pizza ( 12 slices cost ~$16 > after delivery ) or 1.50$ cost per person. > > For a hack-a-thon with 10 non-members our projected income would be $30.I > know this is not much but that $30 will cover pizza for the members > attending bringing us to a break even amount for the event. > > Gaming night would be a more lucrative idea as with Dungeons and Dragons > there is normally 3-4 non-members per group that chip in for food anyway. > > The big end goal is to populate our calendar with events that cost us a > net $0 dollars. If we offer more and more things then the people stopping > by are more interested in the membership and the entrance fees drop to $0 > for them. > > Feel free to change numbers around but I don't think $5 will deter someone > from cheap food while giving them something interesting to do. > > For the above to work we need all the members to start getting people > interested!! This means posters, flyers, word of mouth etc. > > G Mike > > -----Inline Attachment Follows----- > > _______________________________________________ > SkullSpace Discuss Mailing List > Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss > Archive: https://groups.google.com/group/skullspace-discuss-archive/ > > > _______________________________________________ > SkullSpace Discuss Mailing List > Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss > Archive: https://groups.google.com/group/skullspace-discuss-archive/ > > > > -----Inline Attachment Follows----- > > _______________________________________________ > SkullSpace Discuss Mailing List > Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss > Archive: https://groups.google.com/group/skullspace-discuss-archive/ > > > _______________________________________________ > SkullSpace Discuss Mailing List > Help: http://www.skullspace.ca/wiki/index.php/Mailing_List#Discuss > Archive: https://groups.google.com/group/skullspace-discuss-archive/ >
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