On Wed, Oct 21, 2009 at 1:58 AM, DiSNEYN
<[email protected]> wrote:
>
> I never hear "corrections", if they are insync there are and if not
> they arn't. How do you set so the squeezecenter do automatccly
> corrections?

I was referring to using an NTP server to maintain your server at a
correct time.  If your server clock is drifting, the NTP process will
periodically adjust the time on your server.  These corrections can
cause havoc with anything that is closely monitoring the time on the
server because time may appear to move backwards if your server clock
is drifting fast.

This is all over my head anyway -- it was just an observation.  I've
got my players set in sync and I can't remember the last time there
was any issue with them.  I hope you get your problems sorted out.

You could try enabling player.sync in your advanced debug settings
from the web UI.  Next time things get out of sync, post the relevant
part of the server log to the thread.

Ben
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