> 
> I wonder if microsecond sound gaps are even possible.
> 

Microsecond gaps were possible and happened with RealAudio format when
live streaming.

RealAudio as well as encoding the audio, takes 1-2 secs fragments of
audio and slices it up into millisecond fragments and distributes them
amongst a group of packets so that each packets have some fragments
from the 1-2secs sample.  During live streaming if a server couldn't
keep up (e.g. due to congestion) , it would drop a packet before
putting onto the TCP/IP stream.  This was important as after a days
transmission, if there was congestion or lots of TCP/IP retransmissions
a user audio could be a many seconds behind real time. This was
especially prevalent with dialup connections.

So the TCP/IP ensured a perfect streams of packets but the server would
have dropped a few packets before transmission.

The decoder would note a missing packet in a group which would result
in small gaps in 1-2 sec audio stream. To fill in the gaps, the decoder
would either repeat the previous sample or fill in with silence.

This was happening all the time with the BBC RealAudio streams which
only stopped in March 2010.

In summary, the possibility of microsecond gaps in audio could happen
with RealAudio live streaming but no other protocols are using this
technique.


-- 
bpa
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