Thank you, I for one am looking forwards to this game. if you require
beta testers please e mail me off list
James
On 14 Sep 2007, at 16:25, Nolan Darilek wrote:
On Sep 14, 2007, at 3:24 AM, william lomas wrote:
well a space invaders type game was due but i think it fell by the
wayside
http://surrealhorizons.com
has the info
It's Asteroids-like, actually, and it isn't dead.
To make a long story short, I got temporarily burned out. And,
quite frankly, audio game development can be a thankless job. I
spent nearly a year working on a project without pay, then when it
was released into beta there was a swarm of answering the same
questions again and again, plus this perception that my not fixing
certain bugs whose solutions I couldn't figure out was the end of
the world, that I *owed* that to people after sinking months of
what was effectively volunteer time into producing a great game.
That attitude wasn't universal and there were testers who didn't go
the extra mile but the extra marathon *grin* but it was an
incredibly discouraging experience.
But anyway, that isn't intended as a sob story or plea for
sympathy. After about four months of dealing with life stuff (two
drive crashes included) I'm getting ready to come back. I'd like to
shoot for a public limited demo at the beginning of October, and I
have reason to believe that a previously unresolvable bug that
affected Intel macs only will affect Leopard even on PPC, meaning
I'll have direct access to a machine that duplicates it rather than
having to gut my code and run it on someone's mac accessed via SSH.
So, in summary, there will be at least one more audio game soon.
Check out http://surrealhorizons.com for audio clips and a manual.
There have been a few changes since, but what's there was recorded
on my mac.