I tend to set an individual compressor for each channel that comes out of Redrum in Reason..
This means you can fiddle with the compression on each sound before it's mixed with little overhead.. (You can always bypass them if you want to).. If I mix layers of breakz together I often compress that too but not always... I think the best advice is to just use your ears! -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] Sent: 12 February 2002 16:13 To: Drum & Bass Arena Discussion List Subject: [dnb-prod] Re: valve sound - serious answer... really It depends where you got the sounds from really. If you were miking up a kit or had individual hits/raw sounds you would generally compress these individually. However, if you are sampling off tracks or loops, the sounds will have been compressed already. Things like distortion will also add elements of compression. Saying that though, I'd still generally compress the sound unless it really didn't need it.... -----Original Message----- From: Jesse Tittsworth [mailto:[EMAIL PROTECTED]] Sent: 12 February 2002 14:38 To: Drum & Bass Arena Discussion List Subject: [dnb-prod] Re: valve sound - serious answer... really Sorry for the late response- question: when using valve compressors or even software versions do you generally compress the drum track as a whole or the individual elements (kick, then snare, etc.). Or compress the samples? Or all of the above? :-) >From: ayan pal <[EMAIL PROTECTED]> >Reply-To: "Drum & Bass Arena Discussion List" ><[EMAIL PROTECTED]> >To: "Drum & Bass Arena Discussion List" <[EMAIL PROTECTED]> >Subject: [dnb-prod] Re: valve sound - serious answer... really >Date: Thu, 07 Feb 2002 12:43:39 -0500 > >the valve (vacuum tube) sound you speak of are the harmonics and distortion >caused by the use of tubes in audio gear. before the popularization of >solid state cuircuitry in modern electronics, tubes were prevealant in >almost all electronics. however, tubes are expensive, fragile and more and >more scarce in production. audiophiles still swear by them because for the >"warm" tone they produce - when over-driven they create a very cool >sounding distortion and overtones, unlike digital audio which when >overdriven sounds like pure hell. so there is no single sound that you can >apply to your audio to give it the characteristic valve tone - each piece >of valve gear has its own character. but people have written software to >emulate the treatment of sound running through tube gear.. check out >T-Racks or the PSP Vintage Warmer. > >ayan > > > >>----- Original Message ----- >>From: <[EMAIL PROTECTED]> >>To: "Drum & Bass Arena Discussion List" <[EMAIL PROTECTED]> >>Sent: Thursday, February 07, 2002 7:18 AM >>Subject: [dnb-prod] Re: valve sound >> >> > >> > > does anyone know where i can find a copy of the valve >> > sound? not the >> > > song but the actual sound that is used to warm up valve >> > amps. >> > > > >--- >Drum&Bass Arena Producers Discussion List http://www.breakbeat.co.uk >You are currently subscribed to dnb-prod as: [EMAIL PROTECTED] >To unsubscribe send a blank email to >[EMAIL PROTECTED] ____________________________________________________________ _____ Send and receive Hotmail on your mobile device: http://mobile.msn.com --- Drum&Bass Arena Producers Discussion List http://www.breakbeat.co.uk You are currently subscribed to dnb-prod as: [EMAIL PROTECTED] To unsubscribe send a blank email to [EMAIL PROTECTED] ____________________________________________________________ _________ This message has been checked for all known viruses by UUNET delivered through the MessageLabs Virus Control Centre. 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