I tend to set an individual compressor for each channel that comes out of
Redrum in Reason..

This means you can fiddle with the compression on each sound before it's
mixed with little overhead.. 
(You can always bypass them if you want to).. 

If I mix layers of breakz together I often compress that too but not
always... 

I think the best advice is to just use your ears!

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
Sent: 12 February 2002 16:13
To: Drum & Bass Arena Discussion List
Subject: [dnb-prod] Re: valve sound - serious answer... really


It depends where you got the sounds from really.  If you
were miking up a kit or had individual hits/raw sounds you
would generally compress these individually.  However, if
you are sampling off tracks or loops, the sounds will have
been compressed already.  Things like distortion will also
add elements of compression.  Saying that though, I'd still
generally compress the sound unless it really didn't need
it....

-----Original Message-----
From: Jesse Tittsworth [mailto:[EMAIL PROTECTED]]
Sent: 12 February 2002 14:38
To: Drum & Bass Arena Discussion List
Subject: [dnb-prod] Re: valve sound - serious answer...
really


Sorry for the late response- question: when using valve
compressors or even 
software versions do you generally compress the drum track
as a whole or the 
individual elements (kick, then snare, etc.).  Or compress
the samples?  Or 
all of the above?  :-)

>From: ayan pal <[EMAIL PROTECTED]>
>Reply-To: "Drum & Bass Arena Discussion List" 
><[EMAIL PROTECTED]>
>To: "Drum & Bass Arena Discussion List"
<[EMAIL PROTECTED]>
>Subject: [dnb-prod] Re: valve sound - serious answer...
really
>Date: Thu, 07 Feb 2002 12:43:39 -0500
>
>the valve (vacuum tube) sound you speak of are the
harmonics and distortion
>caused by the use of tubes in audio gear. before the
popularization of
>solid state cuircuitry in modern electronics, tubes were
prevealant in
>almost all electronics. however, tubes are expensive,
fragile and more and
>more scarce in production. audiophiles still swear by them
because for the
>"warm" tone they produce - when over-driven they create a
very cool
>sounding distortion and overtones, unlike digital audio
which when
>overdriven sounds like pure hell. so there is no single
sound that you can
>apply to your audio to give it the characteristic valve
tone - each piece
>of valve gear has its own character. but people have
written software to
>emulate the treatment of sound running through tube gear..
check out
>T-Racks or the PSP Vintage Warmer.
>
>ayan
>
>
>
>>----- Original Message -----
>>From: <[EMAIL PROTECTED]>
>>To: "Drum & Bass Arena Discussion List"
<[EMAIL PROTECTED]>
>>Sent: Thursday, February 07, 2002 7:18 AM
>>Subject: [dnb-prod] Re: valve sound
>>
>> >
>> > > does anyone know where i can find a copy of the valve
>> > sound? not the
>> > > song but the actual sound that is used to warm up
valve
>> > amps.
>> >
>
>
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